Interview with Chuck and Fern at LA Shorts Film Festival

Interview with Chuck and Fern at LA Shorts Film Festival

On the heels of the successful mainstream adaptations of video games, the fantasy dramedy short film “Chuck and Fern” is making waves at the LA Shorts International Film Festival. This film, which had its world premiere at the festival, tells the poignant story of two video game characters, Chuck, a D-List villain, and Fern, a cheerful swordsman inspired by Link. Their journey takes a serious turn when they discover that the child playing their game is facing challenges at home.

In an insightful interview, playwright and filmmaker Henry Alexander Kelly shared his thoughts on the film’s deeper themes, the creative process, and the significance of community support through crowdfunding.

When asked about the choice to set the film in the world of gaming, Kelly explained that while the story tackles heavy themes like domestic abuse, it also serves as a form of creative escape. He reflected on his own experiences growing up in a tumultuous household, where video games provided a refuge. Kelly drew inspiration from filmmakers like Taika Waititi, who masterfully blends humor with serious subject matter, creating a balance that resonates with audiences.

The writing process for “Chuck and Fern” began as a play, where the characters interacted directly with the audience. However, Kelly realized that the film medium allowed for a more dynamic storytelling approach. He likened the film’s concept to “Toy Story,” where toys witness the real-life struggles of their owner. This idea of characters stepping outside their roles to help a child in need became the foundation of the film.

The premiere at the LA Shorts International Film Festival marked a significant milestone for Kelly, who described the experience as surreal and exhilarating. It was his first directorial debut, and he expressed gratitude for the journey that led him to this moment.

Bringing “Chuck and Fern” to life was not without its challenges. Kelly, who has a background in black box theater, had to adapt to the demands of indie filmmaking. He emphasized the importance of creativity and resourcefulness, especially when working with a limited budget. The film’s setting, a vibrant video game forest, required careful planning to achieve the desired aesthetic without overspending.

Crowdfunding played a crucial role in the film’s production, allowing Kelly to rally support from the community. He praised the LGBTQ non-profit Q Youth Foundation for their assistance, which opened doors and provided valuable resources. The collaborative spirit of the project was evident, as Kelly acknowledged that it truly takes a village to create a film.

The dynamic between the titular characters, Chuck and Fern, adds an intriguing layer to the narrative. While they are traditionally seen as enemies in the gaming world, Kelly chose to portray them as coworkers who support each other. This decision was influenced by the chemistry between the actors, Mateo Mpinduzi-Mott and Lorena Jorge, who brought depth and humor to their roles.

Casting was a pivotal aspect of the film’s development. Kelly had previously worked with Mateo, who played Fern in the theater version, and was eager to bring him on board for the film. Lorena’s audition stood out to Kelly, as she embodied the character’s emotions and brought a unique perspective to the role of Chuck.

The film also features a young actor, Grayson Fox, in his first role. Kelly was impressed by Grayson’s maturity and ability to connect with the film’s emotional themes. The collaboration between Grayson and his on-screen mother, Adargiza De Los Santos, created powerful moments that resonated with the cast and crew alike.

Kelly’s approach to assembling the crew was a blend of personal connections and outreach. He sought out individuals who shared his vision and passion for the project. The cinematographer, Adriel Gonzalez, was found through social media, and their shared cultural backgrounds fostered a strong working relationship. The composer, Charlie Rosen, was also a key collaborator, bringing his expertise in video game music to create a rich score for the film.

As the conversation turned to the film’s message, Kelly expressed his desire for audiences to reflect on the things that bring them comfort and joy. He hopes viewers will recognize the positive impact that art and hobbies can have on their lives, especially during challenging times. The film serves as a love letter to Kelly’s mother, who introduced him to video games and instilled a sense of wonder and connection.

In addition to its personal significance, “Chuck and Fern” is a celebration of Afro-Latino culture. The cast and crew are predominantly Afro-Latino, creating a unique atmosphere that fosters creativity and collaboration. Kelly emphasized the importance of representation in storytelling, particularly in the realm of video games, where diverse voices are often underrepresented.

The film’s journey has been a testament to the power of community and collaboration. From the initial concept to the final product, “Chuck and Fern” embodies the spirit of creativity and resilience. As it continues to make its mark on the festival circuit, Kelly remains hopeful that the film will resonate with audiences and spark meaningful conversations about the intersection of art, gaming, and personal struggles.

Source: Deadline

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